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DLSS - Upscaling for Unity has been tested in Unity versions 2021, 2022, 2023, and Unity 6!
⚡Boost your frames with DLSS Upscaling for Unity!⚡
DLSS is an upscaling technique, creating high-quality and high-resolution frames based on a lower resolution input. Using this, your project can run in a drastically lower resolution without losing visual quality and increasing the framerate!
If your project is limited by GPU performance, DLSS will give you a higher framerate. If a project is limited by CPU performance, the GPU workload will be lower. While this may seem a big limitation, it also means a laptop will use less battery power when using DLSS!
🌀Easy to use
DLSS has been designed for an easy setup, with extensive documentation describing the process.
Additionally, DLSS has been extensively tested with all default Unity Post-Processing; however, we can't guarantee that all custom Post-Processing assets will work out of the box. If you run into problems with custom assets, contact us, and we'll see if we can help add support for them!
🍀AAA Anti-Aliasing
DLSS features a high-quality Spatial Anti-Aliasing built-in. Get rid of those jagged edges and flickering while improving your project's performance!
❤️Boost even further with FSR 3 - Upscaling for Unity
Do you need upscaling for your players on AMD GPUs or other platforms? Try out our FSR 3 - Upscaling for Unity asset
💙Boost more with XeSS - Upscaling for Unity
Want an even better visual fidelity upscaling for all GPU brands? Add the new XeSS - Upscaling for Unity to your project!
💜Boost for mobile with SGSR 2 Mobile - Upscaling for Unity
Sometimes FSR 3, XeSS, and DLSS can prove too performance-heavy for mobile or older devices; we released the blazingly fast SGSR 2 Mobile - Upscaling for Unity, especially for this reason!
🛟Support
If you encounter any issues with implementing DLSS, please read our Documentation or contact us on Discord or the Forum.
Even while the asset has been rigorously tested, there are always edge cases that are difficult to foresee, Please get in touch with us if you run into any issue!
👷Third Party Integrations / Connections
These assets have added specific support for DLSS - Upscaling for Unity. Please note that these assets are not included! If you need support for these assets, please get in touch with the original developer.
Current supported Unity Render Pipelines:
Built-in (BIRP) and Universal Render Pipeline (URP).
Current supported platforms:
*Nvidia RTX GPU's only!
Currently unsupported platforms:
Price |
$29
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Views |
1
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Version |
42-S
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Last Update |
25-May-2025
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Release Date |
25-May-2025
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Category | |
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