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A polished, fully featured HTML5 bubble-shooter game built for commercial distribution. Zero external JavaScript dependencies. Works on any device, in any modern browser, straight from a static file host.
Bubble Shooter is a classic match-3 bubble-popping game: aim, shoot, and match three or more same-colored bubbles to clear them from the board before they reach the danger zone. It ships with three difficulty tiers plus an endless Free Mode, 50 hand-shaped levels per tier, 11 unlockable ball skins, a coin economy, a daily streak system, an integrated ad framework, and four selectable color themes — a complete, ready-to-ship product.
Four color themes are available, each with matching accent colors across every screen. Purple is free by default; the other three are unlocked with in-game coins, using the same buy-card flow as ball skins. The active theme is saved to localStorage and applied instantly on every return visit.
11 selectable ball skins, unlocked with in-game coins or free by default. Each skin re-textures every bubble on the board, in the shooter, and in the next-ball preview.
All settings are accessible from the lobby settings button and are saved automatically to localStorage.
Bubble Shooter ships with a fully integrated, configurable ad system ready to connect to any ad network.
Important: Ad network integrations such as Google AdSense, AdMob, and ironSource are third-party external services not affiliated with or included in this product. Each network operates independently and has its own account registration process, eligibility requirements, approval policies, and potentially associated costs. Bubble Shooter provides the ad slot infrastructure only — buyers are solely responsible for obtaining their own accounts, meeting each network’s requirements, and complying with their respective terms of service.
| Technology | Details |
|---|---|
| HTML5 | Semantic markup, all screens in one file |
| CSS3 | Custom properties, flexbox, grid, keyframe animations, backdrop-filter |
| Vanilla JavaScript (ES6+) | Arrow functions, optional chaining, Canvas 2D rendering, Web Audio API |
| Google Fonts (CDN) | Bebas Neue, Space Grotesk, Orbitron, Rajdhani, Share Tech Mono, Barlow Condensed, DM Sans, JetBrains Mono — loaded via CDN at runtime |
| localStorage | All game persistence: progress, coins, settings, theme, ball skin, streak, owned items |
| No WebGL, no game engine, no npm dependencies | Zero external JavaScript libraries; board and shooter rendering uses the HTML5 Canvas 2D API |
Version 1.2 - 7/13/2026 Ball Size Mobile Increase Topbar Mobile Merge Fix Shoot Lag Fix Levels Page Logo Hidden Fix Lobby Bottom Buttons Fix Remaining Balls System Version 1.1 Added a configuration option to disable ads from the config file.
| Price |
$3
|
| Views |
0
|
| Version |
14 Jan 2027
|
| Last Update |
19-Jul-2026
|
| Release Date |
19-Jul-2026
|
| Category | |
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