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RaycastPro is a complete and unique collection of practical tools along 80 components that help you build up your game faster, whether you equip a character with advanced sensors, whether for Environmental Detection or Behaviour AI. Perhaps going further, it maximizes the ability to modify and control Rays like chain type and Reflecting, and even provides you with a complete and super-fast system for crafting a variety of weapons, Pool Manager and more...
Some of the important features of RaycastPro compared to alternatives:
Here I note some of the special facilities, which are definitely more than these:
⚡ Reflect Ray: One of 20 rays with the possibility of direct display in the editor, setting the size, laser line, and limitation of the number of reflections are among the features well covered for both 2D and 3D.
🎯 Pointer Ray: Setting up a Ray from the camera can be time-consuming, especially if the ray needs to be cast from the object itself. This component resolves this conflict quickly.
📏 Line Detector: This feature is the non-stop Rays made in the detector along with the switchable mode between Ray, Sphere, Box and Capsule modes. This tool takes a set of Colliders in a certain line for you, for example, to kill all enemies when you shoot, or to get coins on a certain line. With non-allocator support, PulseTime, as well as having various events and methods in the body of the component, the speed of your work in detecting colliders will certainly multiply. Use the Path Detector to catch Colliders on a path rays with same system.
👁️ Sight Detector: This tool is a complete simulator of vision, along with vertical and horizontal angles, minimum and maximum radius, and full awareness, which is necessary for the character's artificial intelligence. Adding the LOS System to this tool, seeing through the corner of the Colliders and smarter than the Dodge system, solves the AI detection problem for beginners and gives professionals more speed and accuracy.
🧭 Steering Detector: If you want your flying and 3D objects to find their way without needing a long setup, find an escape route for the most winding objects in front of them. Steering Detector does this quickly with its own powerful algorithm. In the demos, you learn how to work with it, which is not so difficult.
🔊 Sound Detector: This detector can determine the thickness of the wall and the hearing power as a detection criterion. Using it, you can even increase the power of artificial intelligence to hear the sound of enemies' footsteps or falling grenades.
📡 Radar Detector: This detector, which acts like a radar, can store collected objects inside itself for a while. These objects can easily be part of your minimap.
🌈 Hybrid Ray: This tool allows you to blend Rays together and create a composite Ray even in Stripped form. At the same time, it can process them as a single path and pass the Line Renderer over all of them.
🔫 Advance Caster: By receiving a number of RaySensors and different types of bullets, it can produce different and special weapons in a short time. It also supports a Limited Array pooling system for reusable bullets and Ammo that can be set up quickly.
🚀 Tracker Bullet: One of the 5 forms of Bullet follows the target smoothly and like a ballistic missile. This bullet covers two algorithms based on rotation and location and includes almost all types of follower arrows. Interestingly, you can put these arrows in your Caster and switch to another form, such as Basic or Physical, and your weapon will be changed easily.
📋 RayManager: I improved this tool in the new version. Connect it to one of the Parent objects and press Refresh. All tools are covered, and you can control them freely and quickly.
Price |
FREE
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Views |
4
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Version |
41-M
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Last Update |
15-Apr-2025
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Release Date |
15-Apr-2025
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Category | |