Balls keep falling from the sky and you need to catch them as much as you can. When you miss catching game is over. The game is endless and the main goal is to score as much as you can. As it progresses game becomes harder and harder.
You can test it here (WebGL): https://e-ugovor.rs/catch_the_balls/
Or download apk file and test it on your android device: https://www.dropbox.com/s/fg6x0giy8yenap8/Catch%20The%20Balls%20Test.apk?dl=1
Interstitial AdMob ads are implemented in this project. All you need to do is to:
Go to assets – google mobile ads – settings and put your app id there (you can find your app id in the AdMob console).
Open “GameOver.cs” script and put your interstitial ad id in “androidAdId” and “iosAdId” variables.
And that’s it!
*NOTE: Ads will only show when you test them on a real device. Inside Unity Editor you will only see logs.
Once you do that you can reskin it and publish it to the play store, app store, or any other store.
- One tap controls
- Easy to reskin
- Implemented AdMob ads
- Ready for release
Will you provide support?
Yes. Free support is available till your product is fully working as per the demo app.
Will you provide free future updates?
Yes, all new updates will be free